![]() However, the majority of the clues were solvable, and several were extremely clever. They urge you not to force anything at the beginning but, due to poor design, at least one clue all but expected you to. ![]() A sound would play as though something happened and then we’d glance around the room confused for a while until the game master explained what changed.Ī few clues in the study were relatively challenging for us, but it was unclear if we were just having a really off day or if they were expecting some really unlikely logical leaps from players. It was hard to tell when something was triggered or opened. That is the major drawback of this room: the flow is unclear. You come into contact with several puzzles right away, but it’s not always immediately clear what solving them does. We initially enter the wizard’s study, which has a great set design that immediately sets the tone for the game. We enjoyed this game and thought it was a nice addition to the 60out lineup, although we both agreed that some of the first clues were a little bit of a stretch. (Although the front desk is more of a tiny office crammed in a closet.) The room is at their Marina Del Rey location which has a nice, inviting vibe. We’ve done multiple rooms from 60out and heard nothing but great things about this room, so we couldn’t wait to test it out. ![]() You must find the spell to open the mirror dimension and rescue him before he is trapped forever. ![]() ![]() As the wizard’s apprentices, you have discovered that the wizard is missing and you fear he may be trapped in the mirror dimension. ![]()
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